51.
Compare Error Detection and Error Correction:
The correction of errors is
more difficult than the detection. In error detection, checks only any error
has occurred. In error correction, the exact number of bits that are corrupted
and location in the message are known. The number of the errors and the size of
the message are important factors.
52.
What is Forward Error Correction?
Forward error correction is
the process in which the receiver tries to guess the message by using redundant
bits.
53.
Define Retransmission?
Retransmission is a technique
in which the receiver detects the occurrence of an error and asks the sender to
resend the message. Resending is repeated until a message arrives that the
receiver believes is error-freed.
54.
What are Data Words?
In block coding, we divide
our message into blocks, each of k bits, called datawords. The block coding
process is one-to-one. The same dataword is always encoded as the same
codeword.
55.
What are Code Words?
"r" redundant bits
are added to each block to make the length n = k + r. The resulting n-bit
blocks are called codewords. 2n -
2k codewords that are
not used. These codewords are invalid or illegal.
56.
What is a Linear Block Code?
A linear block code is a code
in which the exclusive OR (addition modulo-2) of two valid codewords creates
another valid codeword.
57.
What are Cyclic Codes?
Cyclic codes are special
linear block codes with one extra property. In a cyclic code, if a codeword is
cyclically shifted (rotated), the result is another codeword.
58.
Define Encoder?
A device or program that uses
predefined algorithms to encode, or compress audio or video data for storage or
transmission use. A circuit that is used to convert between digital video and
analog video.
59.
Define Decoder?
A device or program that
translates encoded data into its original format (e.g. it decodes the data).
The term is often used in reference to MPEG-2 video and sound data, which must
be decoded before it is output.
60.
What is Framing?
Framing in the data link
layer separates a message from one source to a destination, or from other
messages to other destinations, by adding a sender address and a destination
address. The destination address defines where the packet has to go and the
sender address helps the recipient acknowledge the receipt.
61.
What is Fixed Size Framing?
In fixed-size framing, there
is no need for defining the boundaries of the frames. The size itself can be
used as a delimiter.
62.
Define Character Stuffing?
In byte stuffing (or
character stuffing), a special byte is added to the data section of the frame
when there is a character with the same pattern as the flag. The data section
is stuffed with an extra byte. This byte is usually called the escape character
(ESC), which has a predefined bit pattern. Whenever the receiver encounters the
ESC character, it removes it from the data section and treats the next
character as data, not a delimiting flag.
63.
What is Bit Stuffing?
Bit stuffing is the process
of adding one extra 0 whenever five consecutive Is follow a 0 in the data, so
that the receiver does not mistake the pattern 0111110 for a flag.
64.
What is Flow Control?
Flow control refers to a set
of procedures used to restrict the amount of data that the sender can send
before waiting for acknowledgment.
65.
What is Error Control ?
Error control is both error
detection and error correction. It allows the receiver to inform the sender of
any frames lost or damaged in transmission and coordinates the retransmission
of those frames by the sender. In the data link layer, the term error control
refers primarily to methods of error detection and retransmission.
66.
What Automatic Repeat Request (ARQ)?
Error control is both error
detection and error correction. It allows the receiver to inform the sender of
any frames lost or damaged in transmission and coordinates the retransmission
of those frames by the sender. In the data link layer, the term error control
refers primarily to methods of error detection and retransmission. Error
control in the data link layer is often implemented simply: Any time an error
is detected in an exchange, specified frames are retransmitted. This process is
called automatic repeat request (ARQ).
67.
What is Stop-and-Wait Protocol?
In Stop and wait protocol,
sender sends one frame, waits until it receives confirmation from the receiver
(okay to go ahead), and then sends the next frame.
68.
What is Stop-and-Wait Automatic Repeat Request?
Error correction in
Stop-and-Wait ARQ is done by keeping a copy of the sent frame and
retransmitting of the frame when the timer expires.
69.
What is usage of Sequence Number in Relaible Transmission?
The protocol specifies that
frames need to be numbered. This is done by using sequence numbers. A field is
added to the data frame to hold the sequence number of that frame. Since we
want to minimize the frame size, the smallest range that provides unambiguous
communication. The sequence numbers can wrap around.
70.
What is Pipelining ?
In networking and in other
areas, a task is often begun before the previous task has ended. This is known
as pipelining.
71.
What is Sliding Window?
The sliding window is an
abstract concept that defines the range of sequence numbers that is the concern
of the sender and receiver. In other words, he sender and receiver need to deal
with only part of the possible sequence numbers.
72.
What is Piggy Backing?
A technique called
piggybacking is used to improve the efficiency of the bidirectional protocols.
When a frame is carrying data from A to B, it can also carry control
information about arrived (or lost) frames from B; when a frame is carrying
data from B to A, it can also carry control information about the arrived (or
lost) frames from A.
73.
What are the two types of transmission technology available?
(i) Broadcast and (ii)
point-to-point
74.
What is subnet?
A generic term for section of
a large networks usually separated by a bridge or router.
75.
Difference between the communication and transmission.
Transmission is a physical
movement of information and concern issues like bit polarity, synchronisation,
clock etc.
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