Friday, February 8, 2013

Network Question & Answers - Part 3


51. Compare Error Detection and Error Correction:
The correction of errors is more difficult than the detection. In error detection, checks only any error has occurred. In error correction, the exact number of bits that are corrupted and location in the message are known. The number of the errors and the size of the message are important factors.

52. What is Forward Error Correction?
Forward error correction is the process in which the receiver tries to guess the message by using redundant bits.

53. Define Retransmission?
Retransmission is a technique in which the receiver detects the occurrence of an error and asks the sender to resend the message. Resending is repeated until a message arrives that the receiver believes is error-freed.

54. What are Data Words?
In block coding, we divide our message into blocks, each of k bits, called datawords. The block coding process is one-to-one. The same dataword is always encoded as the same codeword.

55. What are Code Words?
"r" redundant bits are added to each block to make the length n = k + r. The resulting n-bit blocks are called codewords. 2n - 2k codewords that are not used. These codewords are invalid or illegal.
56. What is a Linear Block Code?
A linear block code is a code in which the exclusive OR (addition modulo-2) of two valid codewords creates another valid codeword.

57. What are Cyclic Codes?
Cyclic codes are special linear block codes with one extra property. In a cyclic code, if a codeword is cyclically shifted (rotated), the result is another codeword.

58. Define Encoder?
A device or program that uses predefined algorithms to encode, or compress audio or video data for storage or transmission use. A circuit that is used to convert between digital video and analog video.

59. Define Decoder?
A device or program that translates encoded data into its original format (e.g. it decodes the data). The term is often used in reference to MPEG-2 video and sound data, which must be decoded before it is output.


60. What is Framing?
Framing in the data link layer separates a message from one source to a destination, or from other messages to other destinations, by adding a sender address and a destination address. The destination address defines where the packet has to go and the sender address helps the recipient acknowledge the receipt.

61. What is Fixed Size Framing?
In fixed-size framing, there is no need for defining the boundaries of the frames. The size itself can be used as a delimiter.

62. Define Character Stuffing?
In byte stuffing (or character stuffing), a special byte is added to the data section of the frame when there is a character with the same pattern as the flag. The data section is stuffed with an extra byte. This byte is usually called the escape character (ESC), which has a predefined bit pattern. Whenever the receiver encounters the ESC character, it removes it from the data section and treats the next character as data, not a delimiting flag.

63. What is Bit Stuffing?
Bit stuffing is the process of adding one extra 0 whenever five consecutive Is follow a 0 in the data, so that the receiver does not mistake the pattern 0111110 for a flag.

64. What is Flow Control?
Flow control refers to a set of procedures used to restrict the amount of data that the sender can send before waiting for acknowledgment.
65. What is Error Control ?
Error control is both error detection and error correction. It allows the receiver to inform the sender of any frames lost or damaged in transmission and coordinates the retransmission of those frames by the sender. In the data link layer, the term error control refers primarily to methods of error detection and retransmission.

66. What Automatic Repeat Request (ARQ)?
Error control is both error detection and error correction. It allows the receiver to inform the sender of any frames lost or damaged in transmission and coordinates the retransmission of those frames by the sender. In the data link layer, the term error control refers primarily to methods of error detection and retransmission. Error control in the data link layer is often implemented simply: Any time an error is detected in an exchange, specified frames are retransmitted. This process is called automatic repeat request (ARQ).

67. What is Stop-and-Wait Protocol?
In Stop and wait protocol, sender sends one frame, waits until it receives confirmation from the receiver (okay to go ahead), and then sends the next frame.
68. What is Stop-and-Wait Automatic Repeat Request?
Error correction in Stop-and-Wait ARQ is done by keeping a copy of the sent frame and retransmitting of the frame when the timer expires.

69. What is usage of Sequence Number in Relaible Transmission?
The protocol specifies that frames need to be numbered. This is done by using sequence numbers. A field is added to the data frame to hold the sequence number of that frame. Since we want to minimize the frame size, the smallest range that provides unambiguous communication. The sequence numbers can wrap around.

70. What is Pipelining ?
In networking and in other areas, a task is often begun before the previous task has ended. This is known as pipelining.

71. What is Sliding Window?
The sliding window is an abstract concept that defines the range of sequence numbers that is the concern of the sender and receiver. In other words, he sender and receiver need to deal with only part of the possible sequence numbers.

72. What is Piggy Backing?
A technique called piggybacking is used to improve the efficiency of the bidirectional protocols. When a frame is carrying data from A to B, it can also carry control information about arrived (or lost) frames from B; when a frame is carrying data from B to A, it can also carry control information about the arrived (or lost) frames from A.

73. What are the two types of transmission technology available?
(i) Broadcast and (ii) point-to-point

74. What is subnet?
A generic term for section of a large networks usually separated by a bridge or router.

75. Difference between the communication and transmission.
Transmission is a physical movement of information and concern issues like bit polarity, synchronisation, clock etc.

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